Lead Rendering Engineer

This position has been filled - Job#: 453334081

  Electronic Arts / EA Sports
  Orlando, FL
  Sports Technology
  Posted/Updated: 12/04/17

Job Summary

The Lead Rendering Engineer is a critical part of the game creation process. They are involved in design, planning, implementation, and debugging of rendering technology on multiple platforms; working with Designers, Artists and other Engineers to solve complex computer graphics problems and ensure that the team delivers on visual targets.

    

Key Responsibilities:

  • Help bring the vision of the Art Director to life.
  • Assess project risks and identify key dependencies during design and planning.
  • Provide mentoring and guidance to other rendering engineers.
  • Review and provide feedback on technical designs and code written by other rendering engineers.
  • Research and design cutting-edge rendering techniques.
  • Profile and optimize rendering, lighting and shading components of a game engine and ensure the team delivers on overall rendering performance targets.
  • Design, maintain, implement, test and debug code, pipelines and other rendering-related sub-components and packages
  • Develop core rendering tools, feature and engine components to required coding standards.

 

Required Technical Skills and Experience:

  • Bachelor degree in Computer Science or related field, or equivalent training and professional experience.
  • 9+ years’ development experience with at least 3+ years in a Lead capacity
  • Proficiency with C++
  • Proficiency with the Frostbite engine.
  • Experience in the design and implementation of cutting edge graphics techniques and detailed knowledge of graphics hardware.
  • Strong math skills including trigonometry, calculus and linear algebra.
  • Formal background in rendering with experience that may include shaders, animation, skinning, lighting, special effects and tool development.
  • Experience with Direct 3D, Open GL or equivalent.
  • Experience in object-oriented design and implementation.
  • Demonstrated knowledge of good software engineering practices.
  • Understanding of memory management, multiple processor use, and runtime optimization.
  • Ability to test, debug, and extend other Software Engineer's code.

  

Performance Competencies (Non Technical Skills):

  • Excellent verbal and written communication skills.
  • Ability to work in a dynamic and collaborative team environment.
  • Excellent decision making capabilities.
  • Ability to quickly learn and apply new concepts, principles and solutions.
  • Demonstrates dependability and commitment to projects/tasks.

EA is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, ancestry, pregnancy, age, sexual orientation, marital status, protected veteran status, medical condition or disability, or any other characteristic protected by law.



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