Server Software Engineer

This position has been filled - Job#: 453365192

  Electronic Arts / EA Sports
  Orlando, FL
  Sports Technology
  Posted/Updated: 02/07/18

Job Summary

Position Overview

To deliver major online gaming components and features for the NBA franchise with a focus on code quality, extensibility as well as testability, and to provide support to engineers on the team. You will be required to design, implement and support next generation game engine components used to power online gaming experiences and services

Key Responsibilities

  • Participate in distributed agile development across multiple teams
  • Write code and assist in the design and implement interfaces for game systems utilizing C++ and object-oriented programming;
  • Help evaluate system performance, troubleshoot, and develop and implement complex modifications to applications as needed;
  • Collaborate with other Software Engineers and Team Leads in developing recommendations to improve quality control and team productivity;
  • Assist in the design and develop new content creation tools, animation tools, data tools, and general productivity tools, as well as enhancing existing tools
  • Implement and debug segments of new and existing code for online technology
  • Work directly with both client and server teams to maintain high-traffic services for multi-platform games
  • Iterate, design, and implement improvements to live systems and workflows
  • Identify bottlenecks and slow queries and optimize them.
  • Provide solutions that take into account network latency, de-synchronization of data between networked machines/players, packet compression, cheating and interrupted connections.

Required Technical Skills and Experience

  • Bachelor degree in Computer Science or related field, or equivalent training and professional experience.
  • 15+ years of development experience in Agile/Scrum environment
  • Expert level proficiency with C++ with an emphasis on OOP/D
  • Experience with MySQL, SQL, as well as non-relational databases
  • Extensive Windows as well as Linux and/or Unix experience.
  • Experience with client-server architectures, network security, basic network protocols (e.g. TCP/IP and UDP), concurrency, load scaling considerations, object replication, as well as time synchronization and prediction
  • Experience with cross-play models; development and integration (Console, Web, Mobile, Social)
  • Multithreaded programming and debugging experience
  • Excellent Problem solving skills
  • Experience with scripting languages (i.e. Perl, Lua, Python), XML and C#.
  • Experience with ActionScript is a plus
  • Ability to test, debug, and extend other Software Engineer's code competently
  • Exposure to encryption algorithms (SSL, RSA).
  • Knowledge of source code management: Git or Perforce is preferred
  • Experience developing on XBoxOne and PS4 Platforms is a plus

 

 

 

EA is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, ancestry, pregnancy, age, sexual orientation, marital status, protected veteran status, medical condition or disability, or any other characteristic protected by law.



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